Theah
From Wikipedia, the free encyclopedia.
Theah is the fictional world created in the 7th Sea Roleplaying Game and 7th Sea Collectible Card Game from Alderac Entertainment Group. It is based on an alternate version of Renaissance Europe with nations matching different periods and legends. There is also a heady undercurrent of Secret Societies based on real world and fictional sources.
[edit]
Nations of Theah
- Avalon - The England of Theah is based equally on Elizabethan England and the Arthurian legends. Queen Elaine rules the Three Kingdoms from the mystical city of Carleon using the symbol of the Graal to represent her unified rule.
- Castille - The Spain of Theah is the stronghold of the Vatacine church (more Gnostic than Catholic) where the masked El Vago fights the injustice of the Inquisition.
- Eisen - The Seven Kingdoms of Theah's equivalent to the various nation-states that would become Germany were once united into a Holy Roman Empire but now lie war-torn and divided.
- Montaigne - The France of Theah was home to the decadent empire of the glorious Sun King Leon Alexandre du Montaigne but now having gone through the throws of a bloody French Revolution in the first republic in Theah.
- Ussura - The icy parable of Russia lies on the brink of modernisation and the transition from the iron grip of the Gaius (like Ivan the Terrible) to the reformation of Catherine the Great
- Vendel - The Dutch and Scandinavian culture are in schism between the merchant Guilds and the ancient warrior traditions of the Vestenmannyvjar (Vikings).
- Vodacce - The Italian city-states are represented by the fracture and fractious islands of the scheming Merchant Princes all following the tenets of the Great Game.
[edit]
Other Nations
- Cathay - Theah's parallel to China and the Orient is separated from the rest of the world by the mysterious Wall of Fire.
- The Crescent Empire contains sand, scimitars and other archetypal Middle Eastern fare.
[edit]
Secret Societies
- The Knights of the Rose & Cross - A mixture of the Knights Templar with the Rosicrucians and a touch of the Masons, they try to inspire the populace with their heroic deeds.
- Die Kruezritter - The Black Crosses are the sucessors to the Teutonic Knights who fought in the Crusades and now fight a shadowy war against an alien threat.
- Explorer's Society - The archaelogists and explorers of Theah are for any budding Indiana Jones as they explore the ancient Syrneth cultures than pre-date mankind.
- Invisble College - Based on the real world association of scholars than became the Royal Society they work in secret due to the rise of the Inquisition
- Los Vagos - The followers of El Vago (Zorro) help to uphold justice and freedom in Castille under the persecution of the Inquisition
- The Rilasciare - Seen as small collections of anarchists and troublemakers, the group is far older and more organised than anyone realises.
- Sophia's Daughters - Descendants of an ancient Sidhe bloodline, the group are secret guardians of Theah with powers of foresight and manipulation.
- Novus Ordum Mundi - The evil overlord club is a collection of some of the most villainous members of Thean society who have schemed and manipulated since time began.

